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The Need for Family Discipleship #2

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Josh and Jessica Heyworth are great examples of intentional, spiritual parenting. While not perfect, the Heyworth’s are passionate about sharing, experimenting and encouraging others to discipleship their children.

Here is their plea at Hayward Wesleyan Church’s vision Sunday a couple of weeks ago on the “Need for Family Discipleship” (click here for #1):

source Vimeo

The Need for Family Discipleship #1

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A couple of weeks ago, Hayward Wesleyan Church shared some of the vision for this next year. For as long as Hayward Wesleyan has been under Pastor Mark Wilson’s leadership (20+ years), the mantra has been:

  • Bring ’em in
  • Build ’em up
  • Send ’em out

Mark shared that the first 10 years our church was focused on “bringing in” and the last 10 years on “sending out.” The arena that needs focus for perhaps the next decade is “building up” the body–discipleship.

On vision Sunday, Pastor Heath emphasized men’s discipleship (Turbo groups). Pastor Loretta emphasized women’s discipleship (Emotionally Healthy Spirituality). And I emphasized family discipleship. We each had a member of the congregation share a testimony of their involvement in one of these areas.

The video below is my introduction to “The Need for Family Discipleship” before the Heyworths graced the stage (I apologize that the sound recording wasn’t the best):

source Vimeo

How to Raise Up Spiritual Parents? Two Questions to Prime the Pump

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Michelle Anthony, in her new book, Dreaming of More for the Next Generation: Lifetime Faith Ignited by Family Ministry,expresses a certain regret and a resolve:

Partly out of ignorance, much of my past ministry had eliminated parents from experiencing their God-given role of nurturing faith. There were even times when, out of compassion, I felt that we as the church could help parents out by doing what they were struggling with.

[However], instead of rescuing children from the lack of spiritual parenting they were receiving, I began to think in terms of raising up spiritual parents and homes.

Michelle Anthony goes on to ask two really crucial questions for churches and newly-minted family ministry strategists to help “raise up spiritual parents and homes.”

Question #1

How does the church come alongside parents to help them in their own faith formation so that the spillover of their faith influences their children in the way God envisions?

Question #2

What shifts in ministry focus need to take place in order for us to devote time and attention to a ministry for adults when our infrastructure was designed for children and youth?

These questions (and their answers) have the potential to redirect ministry focus and resources from ministering TO children to ministry TO/WITH/AMONG parents…

North, South, East, West // Game

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NSEW | Game Setup

  • The room needs to have either four walls, or four square lines (with somewhat equal area on each of the 4 walls or lines)
  • Mark each wall or line with a sign of the 4 points of a compass—North, South, East, and West

How to Play NSEW:

This is a large group game played with the WHOLE group

  • Start the WHOLE group on NORTH
  • The referee should yell out the place they want the players to go to (i.e. “SOUTH!”) And all of the players must run to touch the wall or cross the line for SOUTH.
  • The last 1 or 2 players to touch the wall or cross the line are OUT. Play the game until there is only 1 player remaining.
  • If the referee yells: “WEST!” and the players are already on WEST, then any player that moves their FEET are OUT. This is a good way to trick the players and to get OUT many players at one time.
  • Because this is a large group activity, please caution the players NOT to run over or push other players in their attempt to touch the wall or cross the line. Feel free to disqualify players who are not keeping other players safe.
  • When participants are OUT, designate a spot for them to go to and sit and watch

Download: NSEW Game [304kb, PDF]

David and Goliath Dodgeball // Game

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Basic Dodgeball Rules

  • Divide the room into two halves with a center dividing line
  • Place the dodgeballs on the center line and start the players on the back line of each side
  • A player is OUT when hit by a ball from an opposing player that does NOT hit the ground, ceiling, wall, or anyone else
  • A player is OUT if an opposing player catches their thrown ball that does NOT hit the ground, ceiling or wall
  • A player is OUT if any part of their body crosses the center dividing line
  • A player is NOT out if hit anywhere above the shoulders by an opposing player

“David and Goliath” Variation

  • For the “David and Goliath” dodgeball variation, each team selects a “secret David” player that only they and the referee are aware of. A game of dodgeball ensues.
  • Once a player is OUT, then that player goes over to the side of their playing area and must stay out of the play ing area and cannot throw or hold on to any balls during their t ime out of the game
  • A player (or team) may come back into the game one of two ways:
  1. If a member of your team catches a ball from an opposing player that has not touched the ground, wall or ceiling, then one player can go back into the game, start ing in order of who got OUT first and so on
  2. If the referee yells: “JAILBREAK!” then both team’s time out players may re-enter
  • The team who successfully gets the other team’s “secret David” player OUT wins!

Additional Options

  • None.

Download: David and Goliath Dodgeball [204kb, PDF]

Bombardment Dodgeball // Game

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Basic Dodgeball Rules

  • Divide the room into two halves with a center dividing line
  • Place the dodgeballs on the center line and start the players on the back line of each side
  • A player is OUT when hit by a ball from an opposing player that does NOT hit the ground, ceiling, wall, or anyone else
  • A player is OUT if an opposing player catches their thrown ball that does NOT hit the ground, ceiling or wall
  • A player is OUT if any part of their body crosses the center dividing line
  • A player is NOT out if hit anywhere above the shoulders by an opposing player

“Bombardment” Variation

  • For the Bombardment “dodgeball” variation, set up an equal number “light” cones at the rear of each sides playing area. These cones are going to be the
  • objective of the opposing team. A team wins when they knock over ALL of their opponents cones, while a normal game of dodgeball is going on.
  • Once a player is OUT, then that player goes over to the side of their playing area and must stay out of the play ing area and cannot throw or hold on to any balls during their time out of the game
  • A player (or team) may come back into the game one of three ways:
  1. If a member of your team catches a ball from an opposing player that has not touched the ground, wall or ceiling, then one player can go back into the game, starting in order of who got OUT first and so on
  2. If a member of your team knocks over a cone on the opposing team’s side, then your WHOLE team may come out of time out
  3. If the referee yells: “JAILBEAK!” then both team’s time out players may re-enter
  • Players may NOT sit, kneel or lay in front of their cones. Players also may NOT stand on their cone.
  • If a player accidentally knocks over their own cone, it counts as if the opposing team knocked it over and you are down one more cone
  • The team who successfully knocks over their opponents cones wins!

Additional Options

  • You may want to add that players cannot HOLD on to dodgeballs longer than 30 seconds (or your own determined amount of time) or more than one ball at a time. This keeps all the balls in play rather than in the hands of a few players.

Download: Bombardment Dodgeball [205kb, PDF]

Elimination Dodgeball // Game

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Basic Dodgeball Rules

  • Divide the room into two halves with a center dividing line
  • Place the dodgeballs on the center line and start the players on the back line of each side
  • A player is OUT when hit by a ball from an opposing player that does NOT hit the ground, ceiling, wall, or anyone else
  • A player is OUT if an opposing player catches their thrown ball that does NOT hit the ground, ceiling or wall
  • A player is OUT if any part of their body crosses the center dividing line
  • A player is NOT out if hit anywhere above the shoulders by an opposing player

“Elimination” Variation

  • Elimination is different from dodgeball only in that it is everyone against everyone and there is no “two sides” or “center line” of the playing area—the entire playing area is fair game
  • Once a player is OUT, then that player sits down with their legs crossed (criss-cross-applesauce) in the spot where they got OUT
  • A player that is OUT cannot move, but they are still playing—if a ball rolls their way they may grab it and use it to get back in the game
  • A player that is OUT may come back into the game by hitting a player that is not OUT with a ball (that player sits down while you are back in running around)
  • Players may NOT have partners or stand with their backs against the wall
  • A player who is OUT (or just got OUT) must be fully sitting with their legs crossed before they may get another player OUT
  • The game is over when there is only one player still standing, or when a predetermined amount of time has passed
  • In order for a player to get OUT, their opponent must THROW the ball, not just TAG the player (the ball must leave the hands of the player in order to get another player OUT)

Additional Options

  • You may want to add that players cannot HOLD on to dodgeballs longer than 30 seconds (or your own determined amount of time) or more than one ball at a time. This keeps all the balls in play rather than in the hands of a few players.

Download: Elimination Dodgeball [204kb, PDF]

Take Your Children to Church and “Second” the Message at Home

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Samuel Clarkson wrote a book called The Church at Home: A Plea for Family Religion (available for free @ Google Books) circa 1860.

I wrote a post called Do As I Say, Not As I Do a couple of days ago with a quote from the author of this book. Clarkson has some great things to say about what he called “family religion” or what we would refer to as the spiritual formation of our families today.

Clarkson lays out a plea for wise interaction with the Sunday morning sermon at church:

“It is the duty of Christian parents to take their children at an early age to the house of God, and to train them to take part intelligently, earnestly, and sincerely in the worship; and if they wish them to profit by what they hear, they will do all they can to deepen the impressions made in the sanctuary.

“They may do much in this direction by referring to what they have heard – by questions as to the subject of the preacher’s discourse – by explanations on some points which at the time might not be understood – and, more than all, by affectionate appeals to them at once to obey the truth.

“Instead of acting thus, too many parents are in the habit either of criticizing or censuring the preacher on their return home, in the presence of their children, or of wasting the time by talk on subjects as far away as conceivable from gospel doctrine and duty.

“Every wise and holy parent, who sincerely desires the spiritual well-being of his children, will train them to receive the words of their minister as a message from God, to be attentively heard, candidly examined, seriously pondered, and honestly obeyed.

“Instead of sitting in judgment in their presence on sermons and preachers, he will try to produce in them a conviction of their responsibility for the priceless privileges they enjoy; will not fail to remind them that they must give an account to Him for every sermon, precept, and appeal; and will urge them, by all motives of duty and delight, to yield themselves to their Maker and Redeemer.”

So what about you…

How do you engage with the Sunday morning sermon with your family afterwards?

Earlier in the book, the author said that parents need to “second” at home what they learned at church so as to ingrain and instill the message of God into the very fabric of their lives. Only that “second” from the parents can truly and in a relevant way, apply the truths of God’s Word and put them into action.

Trench Dodgeball // Game

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Basic Dodgeball Rules

  • Divide the room into two halves with a center dividing line
  • Place the dodgeballs on the center line and start the players on the back line of each side
  • A player is OUT when hit by a ball from an opposing player that does NOT hit the ground, ceiling, wall, or anyone else
  • A player is OUT if an opposing player catches their thrown ball that does NOT hit the ground, ceiling or wall
  • A player is OUT if any part of their body crosses the center dividing line
  • A player is NOT out if hit anywhere above the shoulders by an opposing player

“Trench” Variation

  • For the trench dodgeball variat ion, you must set up a “trench” in the back of each half of the play ing area. This “trench” is the area where the opposing players will be sent when they get OUT. This variation of dodgeball helps keep everyone in play even when they have gotten OUT.
  • Once a player is OUT, then that player goes over to the “trench”
  • In the “trench” the opposing team must stay in the designated boundaries of the “trench”
  • In the “trench” the opposing team will capture dodgeballs that get through and can use them to get the opposing team OUT from BEHIND
  • A player can get out of the “trench” and back into play with their team when a player on their team throws a ball from their side into the “trench” boundaries and is caught without touching the ground (if the player catches the ball off the wall or the ceiling it counts as a catch)
  • Once a “trenched” player legally catches a ball they must leave that ball on the opposing team’s side (meaning, that player may not bring that ball back to their side or hand it off to someone in their “trench”)
  • As soon as the player re-enters their side, they are fair to be hit with a ball
  • Opposing teams may not enter the other’s teams “trench”

Additional Options

  • If basketball hoops are available, you may want to add the option: if a team gets a dodgeball through the opposing team’s basketball hoop, then the WHOLE “trench” is cleared and ALL players from that team can re-enter the game
  • Another option could be if a player in the “trench” throws a ball to the other side and a teammate catches that ball with it touching the ground, then that “entrenched” player may re-enter the game

Basic Dodgeball // Game

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Basic Dodgeball Rules

  • Divide the room into two halves with a center dividing line
  • Place the dodgeballs on the center line and start the players on the back line of each side
  • A player is OUT when hit by a ball from an opposing player that does NOT hit the ground, ceiling, wall, or anyone else
  • A player is OUT if an opposing player catches their thrown ball that does NOT hit the ground, ceiling or wall
  • A player is OUT if any part of their body crosses the center dividing line
  • A player is NOT out if hit anywhere above the shoulders by an opposing player

How to Play Dodgeball:

  • When a player is OUT they go to the right (or left) side of their “side”
  • A team wins when they get everyone on the other team OUT

To Smack or Not to Smack // A Parental Conundrum

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A while back, Doug Fields witnessed a parent “smack their kid when he messed up.” This caused him to reflect on how he would have engaged her in a conversation had he had the chance.

I think we’ve all been in this situation before. We witness someone do something and we wish we could either intervene or have an imaginary conversation with them. Here is what Doug thought:

“Consider the confusion the boy received when he got hit for hitting another child. It seems as though it’s teaching the child that hitting is okay if you’re in charge.

“Hitting a child may thwart inappropriate behavior, but there’s a high cost connected to it—emotionally, relationally and physically.

“There’s no one way to discipline children, but there are better ways.”

Doug goes on to offer 5 questions he and his wife would ask when they disciplined their kids:

  1. What did you do?
  2. Why was that behavior wrong?
  3. How could you have handled it better?
  4. Next time, what do you think you could do?
  5. Should you not, what would be a fair & natural consequence?

“These questions gave us some cool down time and also helped us teach our kids to think about their actions. It would have been a lot easier to simply scream and send them to their rooms.”

Recently I was reading a fantastic book on the parental role to “train” their children, and one of the things the author said to NEVER do was to punish in anger. Angry punishment might make the parent feel better in the moment, but it does not “train” a child. It may or may not even cease the behavior. If it does, it is only temporary.

Our charge, as Doug and his wife affirm through their questions, is to “teach his kids to think about their actions,” to train them, and we do this best when we are calm.

Discipline or punishment does not have to happen in the moment. Delayed reaction (and punishments) have a great effect and can be used wisely in the discipline/training of a child/teenager.

Yelling or “smacking,” is not only inappropriate, but it fails to adequately train a child in the way he (or she) should go.

HT Doug Fields

Alternating Between Music and Games in Main Street

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In Main Street last summer (2011) we ended up playing games every week for about 15 minutes at beginning if the children’s ministry hour. It was fun. The students had a blast being silly and it brought some great playful energy to the large group time. And, it woke the sleepy students up and got them engaged!

Normally our routine in Main Street was to sing songs for the first 10 minutes and then on to offering, announcements, and birthday celebrations before we taught the large group the Bible story of the day. However, because of the game experiment over the summer we wanted to add that to the line up, but there was no room to put it in.

Then we had the idea to alternate every week between games and music. We would just be substituting games for music every other week instead of dipping into small group time. We didn’t want to keep making the large group time longer and the small group time shorter so the alternation seemed like a good idea.

And I’m happy to report that it has become a great tradition. If we did games every week it might become routine and expectant, but we don’t. When we did music every week, only certain students would participate while others were disengaged. Alternating weeks has added a sense of intrigue and mystery that is helpful when engaging with children on a Sunday morning.

It’s neat to be continually learning not just NEW things, but fresh ways of doing thing and packaging/arranging things with the students in mind.

Playing games has brought some great humor and created some fun memories of Sunday morning.